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            課程目錄:UML in Enterprise Architect (workshops)培訓
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              UML in Enterprise Architect (workshops)培訓

             

             

             

            Create and configure EAP file
            Create and save an Enterprise Architect project file
            Types of views
            Program interface: menus, toolbars, Toolbox, Project Browser and other windows
            Docking and hiding windows
            Working with a model, diagram
            Predefined models
            Packages (views) and diagrams
            Adding elements to the model and diagram
            Different ways of removing the items and their consequences
            Saving diagrams
            Requirements Management
            Methods of requirements gathering
            FURPS requirements categories
            Requirements Diagram
            Relationships between requirements
            aggregation
            dependency
            How to improve the appearance of a diagram?
            layout diagram
            colour status requirements
            enable / disable the package names
            Create and manage a matrix relationship
            Documenting requirements
            HTML pages
            printable version
            Advanced requirement management
            custom types of requirements
            custom requirements status
            tracking requirements
            requirements documenting
            Business process modeling, architecture
            Activity Diagram
            Compound activities
            Control flows, object flows
            Handling exceptions, interrupt flow
            Partitions
            Concurrent flows and decision-making
            How to improve the appearance of a diagram?
            different levels of detail
            reducing the amount of detail
            complexity of the process
            Components and Deployment diagrams
            The initial architecture of the system - logical and physical
            nested components
            delegation and assembly
            port
            interface
            communication paths
            Non-standard implementation of stereotypes in diagrams (OPTIONAL)
            stereotypes graphic library
            adding the library to the project
            custom graphics stereotypes
            Use Cases and their documentation
            Functional requirements modeling
            Scope of the system
            Actors and the relationships between them
            Identifying use cases
            Association "actor - use case" and its properties
            Relationship between use cases: include, extend, generalization
            Auto numering
            Use Case scenarios and activity diagrams generated based on them
            Documentation generation
            Document Templates
            Analytical model
            Class diagram on domain model level
            class, method, attribute, abstract class, interface
            association and its characteristics
            other relationships: aggregation, composition, generalization, dependency, association class
            class identyfication
            Sequence Diagram
            message types: asynchronous, synchronous, return
            stereotypes: Boundary, Control and Entity
            Static model
            Class Diagram on design level
            Source code generation and reverse engineering (OPTIONAL)
            source code generating from the diagram
            diagram generation from source code
            source code and diagram synchronization
            Object Diagrams
            Dynamic Model
            Static model verification
            clarify the method signatures
            verification of the class diagram
            Dynamic modeling at the level of method calls (sequence diagram) based on use cases and static analysis model
            How to improve the appearance of a diagram?
            reducing the number of modeled scenarios
            reducing the number of lifelines
            avoiding complex nested blocks
            hiding details
            State Machine diagram (OPTIONAL)
            states and sub-states
            transitions between states - trigger, condition and action
            internal actions (entry, do, exit)
            Patterns and profiles (OPTIONAL)
            "Gang of Four" patterns
            Patterns defined in the project
            User patterns
            Importing profiles from XML files
            MDA, source code (OPTIONAL)
            Class Diagram to database schema transformation
            SQL script generation based on class diagram
            Source code generation - available options
            Group work
            Enterprise Architect package versioning
            Differences in the versions of the project, documentation
            Using a repository to store the model
            Collaboration tools

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